


You can customize things to your liking but the default is a game where there is NO Compass and NO HUD. This overhaul is NOT easy, this is meant to be an immersive survival rpg. To GingasVR, the reason for requiring all DLC isn’t just about making a more visually pleasing experience, but rather making it a more immersive survival RPG experience by bringing a level of danger to the game which you might expect, well, when having to scrounge through a post-apocalyptic world filled with mutated malefactors. Rezzil Secures $2.75M Investment for Oculus Quest Sports Training App 'Player 22' You can grab that for under $15 if you’re looking in the right place at the right time (eg: Greenman Gaming, periodic sales on Steam, etc). One of the biggest limiters to everyone grabbing this modlist right now is that it requires not only the VR version of the game, but all official DLCs from the flatscreen version of Fallout 4 from Steam, all of which are included in the Fallout 4 Game of the Year Edition. Bullets are actually rare, enemies are more crafty, and as GingasVR puts it: “you WILL die.” Not only does the modlist bring stability to a majority of the Commonwealth, which includes interior locations, but it also features things like a more intuitive Pip-Boy UI, smarter AI (including companions), and bunch of other things that make the Wasteland a more dangerous place.

The modlist, aptly named ‘GingasVR’s Fallout VR Essentials Overhaul’, includes a bevy of optimizations that aim to fix some of the biggest gripes of Bethesda’s less-than-perfect VR port. If you’re looking for an all-in-one solution that makes the game less of a port and more of a native VR experience though, modder and streamer GingasVR just released a comprehensive modpack that is essentially a survivalist’s dream come true. you will have to re-scale your favorite hairs to work with this head as the scalp/head rear is a bit larger than vanilla, New update will include a scalp morph to fix this issue.There are a ton of Fallout 4 VR mods out there since it launched on the first generation of consumer VR headsets back in 2017, most of which you can find on NexusMods.

I didn't do face paints/tattoos yet, face dirt or damages. In the materials folder if you want the lashes to get tinted like hair move the alt. I made a new Hair L Grad texture which has many more hair tints for you to try Only 4K textures for the head, you can lower the resolution in the F4ee_custom.ini for people with lower v-ram. In the meshes folder I included an alternate set of eye lashes This is because the eye morphs are at the bottom of the "load order" and as a result you can layer other face parts on topĬomes with a bunch of Looks Menu presets labeled as FHR Many other details to improve the face details )Īll major head morphs are in the Eye Type category Normal maps for cheek creases (Don't use the one called Mama it's broken right now)
